英雄信息
背景故事
游戏技巧
皮肤与轶事
传说[]
Born to the prestigious Crownguards, the paragon family of Demacian service, Luxanna was destined for greatness. She grew up as the family’s only daughter, and she immediately took to the advanced education and lavish parties required of families as high profile as the Crownguards. As Lux matured, it became clear that she was extraordinarily gifted. She could play tricks that made people believe they had seen things that did not actually exist. She could also hide in plain sight. Somehow, she was able to reverse engineer arcane magical spells after seeing them cast only once. She was hailed as a prodigy, drawing the affections of the Demacian government, military, and citizens alike.
As one of the youngest women to be tested by the College of Magic, she was discovered to possess a unique command over the powers of light. The young Lux viewed this as a great gift, something for her to embrace and use in the name of good. Realizing her unique skills, the Demacian military recruited and trained her in covert operations. She quickly became renowned for her daring achievements; the most dangerous of which found her deep in the chambers of the Noxian High Command. She extracted valuable inside information about the Noxus-Ionian conflict, earning her great favor with Demacians and Ionians alike. However, reconnaissance and surveillance was not for her. A light of her people, Lux's true calling was the League of Legends, where she could follow in her brother’s footsteps and unleash her gifts as an inspiration for all of Demacia.
“
"Her guiding light makes enemies wary, but they should worry most when the light fades."
— Garen, the Might of Demacia
台词[]
Upon selection
"Tactical decision, summoner!"
Attacking
"Illuminate the enemy!"
"Banish the shadows!"
"Light'em up!"
"Focus on the battle."
"With superior tactics."
"I never think about losing."
移动
"I'll look into it."
"Going!"
"I love it when a plan comes together."
"Lighting the way."
"We can do this."
"Stay positive."
"Bright decision!"
Taunt
"With your power level, I suggest you forfeit instead."
"In the name of Demacia, I will punish you!"
Joke
"Double rainbow? What does it mean?..."
"Well, a "double rainbow" is a phenomenon of optics that displays a spectrum of light due to the sun shining on droplets of moisture in the atmosphere. Does that explain it?"
"Light mage? I'm just an ordinary mage."
"Shhh! I'm charging my laser..."
Upon Using Final Spark
"Demacia!"
Judgement:Lux
Development[]
Lux was designed by Shurelia.
Lux.jpgLux concept1st Classic splash artLux OriginalSkin Old2.jpg2nd Classic splash artLux OriginalSkin old3.jpg3rd Classic splash art
Champion Sneak Peek[]
Announcement made in the sneak peak by ByronicHero:
If Swain was a bit dark for your taste, then this next champion ought to be more your speed. She'll be a real ray of light into your otherwise dreary day. Allow me to introduce Lux, the Lady of Luminosity. Representing the City-state of Demacia, Lux is not only the latest champion to grace the Field of Justice, but also the sister of everyone's favorite Might of Demacia, Garen. Whether you're a strong believer in sibling rivalry or just want to keep it in the family, Lux should make the perfect addition to your champion collection.[1]
Patch history[]
V1.0.0.151:
Final Spark:
Visual effects no longer appear at the wrong angle if aimed beyond the edge of the map.
V1.0.0.145:
Infinite Light renamed to Final Spark.
V1.0.0.144:
Finales Funkeln renamed to Infinite Light.
V1.0.0.142:
Base mana regen per 5 seconds increased to 6.6 from 5.6.
Light Binding: mana cost reduced to 50/60/70/80/90 from 60/75/90/105/120.
Finales Funkeln:
Mana cost reduced to 100 at all ranks from 100/150/200.
Cast range now displays on the minimap.
V1.0.0.138:
Fixed a bug where Lucent Singularity's cooldown was 11 seconds instead of 10.
V1.0.0.135:
Lucent Singularity:
Now additionally grants vision while in flight to its destination.
Now starts its cooldown when cast rather than when detonated.
Cooldown increased to 10 seconds from 9.
Now displays a buff showing how long Lucent Singularity will last until it automatically detonates.
Finales Funkeln:
Now grants vision of the affected area during the spell and vision of enemy champions hit for a short duration afterwards.
Lux can no longer Flash while casting Finales Funkeln.
V1.0.0.131:
Prismatic Barrier
Shield strength increased to 80/105/130/155/180 from 60/85/110/135/160
Missile speed increased to 1400 from 1200
Lucent Singularity cooldown reduced to 9 seconds from 11
V1.0.0.125:
Illumination now properly displays numbers in its tooltip as it updates.
V1.0.0.123:
Updated Lux's autoattack to feel more responsive and increased its missile speed.
Light Binding: cooldown reduced to 15/14/13/12/11 from 16/15/14/13/12.
V1.0.0.113:
Prismatic Barrier: shield strength increased to 60/85/110/135/160 from 50/75/100/125/150.
Finales Funkeln: ability power ratio reduced to 0.75 from 0.85.
V1.0.0.109:
Fixed a bug that caused Lux to have 0 base mana regeneration.
V1.0.0.105:
Prismatic Barrier:
Ability power ratio increased to 0.35 from 0.3.
Mana cost reduced to 60 from 75.
Missile width increased by 22%.
Fixed a bug where it was applying a lower ability power ratio than stated.
Lucent Singularity:
Slow increased to 20/24/28/32/36% from 14/18/22/26/30%.
Detonation radius increased to 350 range from 300.
Fixed a tooltip bug causing it to display the wrong values.
Finales Funkeln now ignites the Illumination debuff and refreshes the debuff duration if the enemies hit are afflicted by it.
V1.0.0.104:
Updated PVP.net tags and character ratings.
Updated recommended items.
Finales Funkeln: ability power ratio increased to 0.85 from 0.75.
V1.0.0.103: Added. (Original Stats)
Light Binding: Fires a ball of light towards a target location, binding the units hit. The units take magic damage. Can hit up to two targets with the second target receiving a reduced effect.
Prismatic Barrier: Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage.
Lucent Singularity: Creates a zone that slows enemy units (zone lasts 5 seconds). Can be detonated to deal magic damage to enemies in the area.
Finales Funkeln (Ultimate): After a short delay, Lux fires a beam of light in front of her dealing damage to all enemy units in the area.
Illumination (Innate): Lux's damaging spells illuminate the target for 6 seconds. Lux's next attack ignites the debuff, dealing magic damage to the target.
参考资料[]
↑ Champion Sneak Peek: Lux, the Lady of Luminosity at LeagueofLegends.com
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本文是英文页面 Lux/Background 的翻译,最后翻译时间:2012-11-30
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